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Ross Serrett

Artist, Animator, Designer
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Zombie Time!

February 29, 2016

It's become painfully obvious that my portfolio needs a stronger emphasis on VR. To remedy this, I've polished-up my Google Cardboard Turret Shooter prototype into something much more stable. I'm also adding zombies. I was really always hoping to do something a little more original with this shooter, but it's pretty much been begging for zombies since Day 1. Now that I've got a final-quality zombie in-engine, I'll get a rough environment up and running before adding more zombies. The goal is to get this shipped to the App Store ASAP. Finished assets will be posted to a dedicated tab in the Models section.

Tags 3D Modeling, Unity5, Texturing, Materials, VR
← Last Resort: ApocalypseAll Settled in the Big City.... →
  • Unity5
  • Last Resort
  • iOS
  • Texturing
  • VR
  • 3D Modeling
  • prototyping
  • Materials
  • PBR
  • Project Tango

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