Finally back in the swing of things after an amazing week in Boston for UNITE. I really had no intention of exploring VR before the conference, but since demoing so many different projects for Occulus, Morpheus, Cardboard, and Project Tango, I see some pretty amazing possibilities. The fact that I managed to score a free Project Tango dev kit and a Google Cardboard only make it harder to focus on my current projects.
Next up: overhauling the GUI for "Car Jumper" to add some visual feedback to power ups, then gutting the artwork to take advantage of physically-based shading and global illumination. I'm shooting for an App Store shippable demo by next month.
There aren't enough hours in the day...